IDAT102 – Flash Game

After messing around with the examples from yesterday’s session. I have decided on what I want to do for my flash game.


Casual gaming is a rapidly expanding market, a major part of this is the casual flash game. Flash Games are very accessible and convenient, appealing to a very broad demographic. The games are characterised by their gameplay simplicity, clean 2D visuals and usually gentle learning curve.

Here are my ideas:

  • The player controls a pac-man like character around the stage with arrow keys.
  • The game will randomly generate objects around the screen, these objects may move.
  • The objects will both be edible and inedible.
  • Edible objects will count to the player’s score and inedible objects will either remove points or some other penalty such as a speed reduction or control reversal.
  • The object of the game is to collect as many points within the set time.
  • Bonus objects can be spawned that will provide speed boosts and score multipliers.
  • Based on an external source of information such as time of day, weather, ect. various aspects of the game can altered, some aesthetic, others with an effect on gameplay.
  • Possible random generation of walls and slow areas.

Thats it for now.

Deadline is the 1st of February. A new page will be added to my website with a link in the navigation menu for my flash games shortly.

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